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Battlefield 4 – Client-Patch steht zum Download bereit

Nun ist es soweit, Entwickler Dice hat den Client-Patch zu Battlefield 4 freigegeben.  Der Download hat eine Größe von 1,29 GB und bringt auch noch einige Fixes mit sich, etwas später am tag wird es dann auch noch den DLC zu Final Stand geben. WEAPON TWEAKS AND FIXES • Corrected errors in zeroing/velocity for L96, 338 Recon, …

Nun ist es soweit, Entwickler Dice hat den Client-Patch zu Battlefield 4 freigegeben.  Der Download hat eine Größe von 1,29 GB und bringt auch noch einige Fixes mit sich, etwas später am tag wird es dann auch noch den DLC zu Final Stand geben.

WEAPON TWEAKS AND FIXES

• Corrected errors in zeroing/velocity for L96, 338 Recon, and SR338. All had zeroing/muzzle velocity problems. All these weapons now zero correctly.
• Using a FLIR/IRNV scope no longer cancels out the blinding effects of a Flashbang.
• Corrected the description text of an advanced aim sensitivity option to mention 3X scopes (like the ones for .44 Magnum and M1911 pistols)
• Fixed a bug where you would sometimes lose the effect of the FLIR/IRNV after spawning in.

ANIMATION BUG FIXES AND IMPROVEMENTS

• Fixed an issue with the 1st person animations of MP412 and SW40 pistols deploying while sprinting.
• Fixed an animation issue with the M26 shotgun mounted under the M416.
• Fixed clipping issues on 3rd person reloads for Mk11, SCAR and SR338.
• Fixed the foregrip position on 3rd person for MTAR21.
• Fixed a sprint pose issue with several 1st person rifle animations.
• Fixed handle animation of U-100 being removed when certain attachments were equipped.
• Tweaked the camera to be less disruptive of player aim during the reload animation of M1014.
• Fixed pose mismatch that led to magazine drifting after the reload animation for the M39EBR had been completed. Removed the latch mesh from the magazine as well.
• Fixed a pose mismatch at the end of the reload animation for the M416.
• Fixed an issue with the SKS bolt clipping through the weapon when firing. Also fixed the left hand position.
• Added a reload interrupt branch for the M320.
• Fixed an animation issue with 3rd person quick throws.

PLATFORM SPECIFIC FIXES

PC
• Added a fix that allows plug-n-play controllers to be recognized even if they are connected after the game has been launched.
• Added the ability to reposition the network performance overlay graph.

PlayStation 3
• Fixed an issue in single player where the PLD gadget didn’t properly highlight enemies.
• To improve the performance on Lancang Dam in the Obliteration game mode, we removed the attack boats and jets.

PlayStation 4
• Fixed an issue where the parachute camouflage would switch back to default if the player quits the game via the “Close Application” option in the PSN Menu.
• Fixed an issue in single player where the PLD gadget didn’t properly highlight enemies.

Xbox One
• Fixed an issue where the class loadout would not save if the player quits the server while in game or at the end of round screen.
• Fixed an issue where a player is not taken into a session after accepting an invite while the server browser is accessed from the Squad Join menu.
• Fixed a crash that could occur when signing out from the lead profile while playing multiplayer.
• Updated displayed pricing for EA Access users.

SERVER FIXES
• Fixed an issue where servers did not recognize more than 50 unlocks and therefore some players never got assignments, dog tags and other unlocks when they should have.
• Fixed an issue where some users had problems with a Battlelog message stating „You do not own this content“.

SERVER R34 FIX RELEASED IN OCTOBER
• On rented servers, admins are now able to edit the amount of players needed to start a game.

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